Houdini Temple

Procedual model of a temple

The Houdini Temple assignment is a compilation of several assignments. Houdini is a software package for procedural modelling. For this assignment I made a procedural temple, the temple is built upon a frame which is either ( L shaped ),( | shaped ),( -| shaped ) or ( + shaped ). Also the pillar height, number of stairs and the roof height can be changed independently. After all these processes roof tiles are placed on the roof and all the elements are textured. On top of the roof is a greeble surface which is also a part of the assignment. Another part of the project was to make a randomly generated terrain with a randomly generated road running through the terrain. After those processes were finished the temples I made earlier were also randomly placed on the generated terrain. The last part of this assignment was to make a rope bridge which procedurally generated. The longer the bridge the more the bridge will sag and the more planks are placed on to make the rope bridge.

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